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Online games for remote teams: what to play on Slack, Teams or Zoom (and how to make it stick)

Guezzer content team · · Updated

Games for remote and hybrid teams, live on a call or async in Slack and Teams across time zones, plus a weekly routine, ideas for camera-shy people and what to avoid.

A laptop showing a video call grid with four faces, chat bubbles, a globe and Guezzer game tiles around it

An office runs on small moments nobody plans. Someone makes a bad joke by the kettle, two people from different teams end up in the same lift, a birthday cake turns up on a Thursday. A remote team gets none of that for free. Everything happens in a meeting with an agenda, and when the meeting ends, everyone vanishes back into their own window.

Games won’t fix that on their own, but they’re one of the few things that reliably get a distributed team laughing at the same thing at the same time. This post is about doing it in a way that people actually look forward to: what to play live on a call, what works asynchronously across time zones, and how to turn it into a habit rather than a one-off “fun Friday” that nobody mentions again.

If you’re after five-minute warm-ups for the start of a meeting, our post on quick team games for work covers those. This one is about remote teams specifically.

What’s different about remote

A game that works in an office can fall flat on a call. A few things to keep in mind:

Live games for a call (15 to 20 minutes)

These need everyone online at the same time. The setup is the same for all of them: one person opens a room on play.guezzer.com, pastes the link into the meeting chat or Slack, and everyone joins on their phone or in a browser tab. Nothing to install on a work laptop, which saves a conversation with IT. Keep the call running for the talking.

For teams that like to compete

For teams that would rather play together

Not everyone enjoys beating their colleagues. Cooperative games give the team a shared opponent instead.

For getting to know each other

Async games for Slack or Teams

When half the team is asleep while the other half works, live games only ever include some of you. Async games run in a channel over a day or a week, and everyone joins when they’re online. None of these need an app.

Keep these in one channel, away from work threads, so people can mute them if they want.

A weekly routine that people actually keep

One-off game sessions tend to die after the first try. A small routine lasts much longer.

Hybrid teams

When half the team is in the office and half is at home, the worst setup is the office crowding round one laptop while the remote people watch from a tiny square on the screen.

Instead, everyone joins the game on their own phone, including the people in the office. Keep the meeting room on the call so the remote people can hear the room, but the game itself happens on everyone’s own screen. That way the person at home has exactly the same chance as the person sitting next to the manager.

For big remote meetings

At a company all-hands with fifty people, most games break down. A few things that help:

Things to avoid

Free or Pass?

All the games on Guezzer are free to play. In free rooms the games are shorter, with rounds and timers at their defaults, which suits a fifteen-minute slot anyway. If your team plays often or wants longer sessions, the person who opens the room can get a Guezzer Pass, and everyone in that room plays without ads and with every setting open. Nobody else has to buy anything. The details are on the Guezzer Pass page.

One last thing

The point isn’t the game. It’s the moment on a Friday afternoon when the whole team is laughing at someone’s terrible drawing of a hedgehog, and for a minute it doesn’t matter that you’re in six different cities. Fifteen minutes a week is enough for that, and it’s one of the best investments a remote team can make.